Kana’s Korner – Interview with Sekai Project

Kana’s Korner – Intervi

If you want to get into visual novels, Sekai Project is a great place to start.
Kana’s Korner – Interview with Jason Graves

Kana’s Korner – Intervi

Believe it or not, food and music have a lot of common. Jason Graves knows this all too well.
The Wandering Witch – Tries New Things

The Wandering Witch – Tries N

Welcome, all, again. This is my first column of the new year, so it seems like an appropriate time to try something a bit different. Instead of straddling ...
The Current Thought: Can Cons Be Too Big or Too Small? A 2015 Con Recap

The Current Thought: Can Cons Be To

Welcome to the New Year everyone! This year we’ve got some great things over the horizon for 91.8 The Fan and The Current. Specifically, this article is going to be ...
Kana’s Korner – Interview with Bill Ratner

Kana’s Korner – Intervi

We got Bill Ratner, a.k.a. Flint from G.I. Joe! Doesn't ring a bell? Donnel Udina from Mass Effect more your speed? Listen to the radio in Grand ...
Kana’s Korner – Interview with Veena Sood

Kana’s Korner – Interview with

Veena Sood isn't a Pegisister, but she plays one on T.V. Learn about life in Vancouver, how to succeed in relationships, and more by listening to Veena Sood. ...
Kana’s Korner – Interview with Maryke Hendrikse

Kana’s Korner – Intervi

Stomp your hooves on the ground for Maryke Hendrikse, everypony! Her roles include being Johnny Test's sister Susan Test, Revy in Black Lagoon and Lunamaria Hawke in Gundam Seed ...
Kana’s Korner – Interview with Jim Cummings

Kana’s Korner – Intervi

He is the terror that flaps in the night! He is the eraser that rubs out the markings of crime! He is Jim Cummings! You heard him ...
Kana’s Korner – Interview with Spike Spencer

Kana’s Korner – Intervi

Spike Spencer admits that he's insane and cries regularly. Since he's a voice actor, that's to be expected. Hear him talk about voicing Shinji Ikari and Saburo Togusa ...
Kana’s Korner – Interview with Dino Andrade

Kana’s Korner – Intervi

Dino Andrade will teach you acting, the meaning of gratitude, and even how to find love! If you're here to hear about his voice acting, learn how ...
Kana’s Korner – Interview with Chuck Huber

Kana’s Korner – Intervi

We got veteran voice actor Chuck Huber here today! He's been doing it since the nineties and he'll tell you all about it. Come listen to his tales ...
Kana’s Korner – Interview with G.K. Bowes

Kana’s Korner – Intervi

Please give a warm welcome to G.K. Bowes! You may recognize her from such roles as Mairu Orihara from Durarara!!, Kiyal Bachika from Gurren Lagann and Ion from Rodea ...
Kana’s Korner – Interview with Trevor Devall

Kana’s Korner – Intervi

We got Trevor Devall here folks! He's the voice of Rocket Raccoon from the upcoming Guardians of the Galaxy cartoon, Skrap-It from the upcoming Dinotrux, and Jayce from League ...

Game Sho — Quest for Infamy

Posted on Jul 20 2014
Game Sho — Quest for Infamy
I had never really played an adventure game before. I'm fairly young, so that genre had fallen out of the mainstream before I ever got the chance to play them. So, with no prior experience, I dove into Quest for Infamy.

Game Sho – Ridiculous Mobile Story

Posted on Dec 22 2013
Game Sho – Ridiculous Mobile Story
I recently bought two games and spent hours on end playing them. The two games were Game Dev Story and Ridiculous Fishing. These two games are entirely different games.

Game Sho – 2D Or Not 2D

Posted on Sep 02 2013
Game Sho – 2D Or Not 2D
On the 28th, there was a curious announcement from Nintendo. The Wii U Deluxe bundle is dropping to $299.99, and there is a new handheld making its debut. The 2DS made a rather large splash on the internet, to say the least.

Game Sho – State Of Gaming

Posted on Jul 22 2013
Game Sho – State Of Gaming
Video games have come a long way. From 2D or vector graphics and only a few sprites on-screen to thousands of polygons and near realistic gameplay. When I had a Nintendo 64, I just needed to plug-in one of my four or five cartridges into the slot on top and play. Currently, it's not that different.

Game Sho – Free To Play Is The Future

Posted on May 27 2013
Game Sho – Free To Play Is The Future
Back then, games were worth much more than just a pretty penny. Now, we complain about how expensive games are priced at 60 dollars. With the indie scene and the wealth of good games for under 20 bucks on XBLA and PlayStation Network, tons of great games under two dollars in the iOS app store, and companies going bankrupt even when they’re selling millions of games, it’s easy to wonder what the value of a game really is.

Game Sho — What? Story In Video Games?

Posted on Mar 04 2013
Game Sho — What? Story In Video Games?
Video games can do so many great things when it comes to creating an experience. The amazing thing about video games that most other mediums don't have is the sheer interactivity of it.

Game Sho — Pajama Princess And Story In Mobile Games

Posted on Feb 04 2013
Game Sho — Pajama Princess And Story In Mobile Games
Princess Pajama presents itself as something much like a tower defense in the same vein as Cartoon Wars, where you fight off hordes of monsters trying to get to the other side to take down their base while trying to defend your own. Not really what you would think the game to be right?

Game Sho – Undo The End & Mobile Games

Posted on Dec 10 2012
Game Sho – Undo The End & Mobile Games
Let's see here, so Kana---the only one who voted mind you---picked out Undo The End for the free indie. Honestly, I don't really like it. It has a unique game mechanic that might be cool, but it doesn't really deliver.

Game Sho – Fez And Bitejacker

Posted on Nov 26 2012
Game Sho – Fez And Bitejacker
I remember giving Fez a mention in my first article here, but I didn't give it that much detail as I wasn't focusing on it.

Game Sho – Ludum Dare & Katawa Shoujo

Posted on Nov 12 2012
Game Sho – Ludum Dare & Katawa Shoujo
Ludum Dare, a contest to create a game within 48 hours. This is a great event for people who want to make their first game because it sets a specific 48 hour goal that people can focus on very hard without a worry for bugs. In the end, a game can win on coolness, fun, graphics, audio, humor, mood, theme, and innovation.