Welcome, all, again. Having last month reviewed a premiering anime series, I shall this month return us to a series from the recent past ...
Mr. Sandman visits Simublast this week as our players talk about dreams and fictional characters... Wait, isn't that called fanfiction?
We talked with the amazing Kira Buckland again! Since we last talked to Kira, she's been busy working on cool shows like Accel World and Magi: the Labyrinth of Magic! ...
After my trip to Anime Expo, let's freshen things up with a new Import Report! I'll start this month off with a series really dear to me, Fate/Stay Night! The ...
From the year 200X and live via Kinect, we talked to The Megas about their latest release, History Repeating: Red! Listen to hear all about the writing process for the ...
We talked to the amazing composer Raj Ramayya! Listen in to hear all about his work on shows like Cowboy Bebop and Wolfs Rain with amazing people like Yoko Kanno!
We talked to the fabulous Chantal Strand! Chantal is known for her work in Gundam Seed as Lacus Clyne and Gundam 00 as Feldt Grace! Check it out to hear ...
Hello, hello! BossaNova here again with another music review. This time around, we've got From Adam On Down's latest record Forbidden Fruit!
I am proud to present my interview with the greatest NES game maker
Anime Expo is the largest and the fastest growing con in North America. Last year, Anime Expo had about 60,000 attendees, but this year was reported to have over 80,000! ...
I had never really played an adventure game before. I'm fairly young, so that genre had fallen out of the mainstream before I ever got the chance to play them. ...
Hi, all, I'm Moonhawk81 (The Wandering Witch). I've been around The Fan for a long while now and am finally attempting to contribute directly to the site in my own ...
We talked to Natalie Hoover about her cool projects like Kick-Heart and Danganronpa 2! Listen in to hear all about these and more!
Imagine, if you will, a game that was conceived when Miku Hatsune, Audiosurf, and Dance Dance Revolution got together and made a baby. That’s probably the most accurate way to ...
Posted on Jul 20 2014
I had never really played an adventure game before. I'm fairly young, so that genre had fallen out of the mainstream before I ever got the chance to play them. So, with no prior experience, I dove into Quest for Infamy.
Posted on Dec 22 2013
I recently bought two games and spent hours on end playing them. The two games were Game Dev Story and Ridiculous Fishing. These two games are entirely different games.
Posted on Sep 02 2013
On the 28th, there was a curious announcement from Nintendo. The Wii U Deluxe bundle is dropping to $299.99, and there is a new handheld making its debut. The 2DS made a rather large splash on the internet, to say the least.
Posted on Jul 22 2013
Video games have come a long way. From 2D or vector graphics and only a few sprites on-screen to thousands of polygons and near realistic gameplay. When I had a Nintendo 64, I just needed to plug-in one of my four or five cartridges into the slot on top and play. Currently, it's not that different.
Posted on May 27 2013
Back then, games were worth much more than just a pretty penny. Now, we complain about how expensive games are priced at 60 dollars. With the indie scene and the wealth of good games for under 20 bucks on XBLA and PlayStation Network, tons of great games under two dollars in the iOS app store, and companies going bankrupt even when they’re selling millions of games, it’s easy to wonder what the value of a game really is.
Posted on Mar 04 2013
Video games can do so many great things when it comes to creating an experience. The amazing thing about video games that most other mediums don't have is the sheer interactivity of it.
Posted on Feb 04 2013
Princess Pajama presents itself as something much like a tower defense in the same vein as Cartoon Wars, where you fight off hordes of monsters trying to get to the other side to take down their base while trying to defend your own. Not really what you would think the game to be right?
Posted on Dec 10 2012
Let's see here, so Kana---the only one who voted mind you---picked out Undo The End for the free indie. Honestly, I don't really like it. It has a unique game mechanic that might be cool, but it doesn't really deliver.
Posted on Nov 26 2012
I remember giving Fez a mention in my first article here, but I didn't give it that much detail as I wasn't focusing on it.
Posted on Nov 12 2012
Ludum Dare, a contest to create a game within 48 hours. This is a great event for people who want to make their first game because it sets a specific 48 hour goal that people can focus on very hard without a worry for bugs. In the end, a game can win on coolness, fun, graphics, audio, humor, mood, theme, and innovation.