Kana’s Korner – Interview with Cissy Jones

Kana’s Korner – Intervi

We got Cissy Jones here for you today. You may know her from such roles like Delilah from Firewatch or Sloane from Destiney 2.
Kana’s Korner – Interview with Alejandro Saab

Kana’s Korner – Intervi

Witness the ultimate fast food battle with Alejandro Saab!
The Wandering Witch is Mad for Maerchen Maedchen!

The Wandering Witch is Mad for Maer

Welcome, all, again. Today's subject of discussion is Maerchen Maedchen, a choice which might confuse regular readers. Don't feel bad, though, because it confuses me, too. The ...
Yakuza 6: The Song of Life Review

Yakuza 6: The Song of Life Review

2018 has been a pretty rough year on my wallet so far with at least one game coming out almost every week since the start of the year that I’ve ...
Kana’s Korner – Interview with Kevin T. Collins

Kana’s Korner – Intervi

We got the man behind Berserk's Griffith; Kevin T. Collins! If that wasn't enough for you, he also narrates audio books, makes music, and directs! There's no limit ...
The Wandering Witch on Darling in the Franxx

The Wandering Witch on Darling in t

Welcome, all, again. It isn't often that I become interested in--let alone excited by--offerings from the mecha genre. In fact, my last review herein of such a show ...
Kana’s Korner – Interview with Gaijin Goombah

Kana’s Korner – Intervi

Gaijin Goombah (is) here on 91.8 The Fan.
The Wandering Witch Visits a Laid-Back Camp

The Wandering Witch Visits a Laid-B

Welcome, all, again. A new viewing season has begun, one that looks to be rather strong in its offerings! Personally, I am especially pleased with the number and ...
Kana’s Korner – Interview with Level 99 Games

Kana’s Korner – Intervi

Time to get your game on with Brad Talton, founder of Level 99 Games!
The Wandering Witch Watches an Eastern Western — Garo: Vanishing Line

The Wandering Witch Watches an East

Welcome, all, again, and a blessed Yule season! As we close both the year and viewing season, I'd like to look at what I interpret to be a Japanese ...
The Wandering Witch Explores Anime — Gataris

The Wandering Witch Explores Anime

Welcome, all, again. I hope you enjoyed Halloween (Samhain, for me) as much as I did! Meanwhile, our subject of discussion today, Anime-Gataris, has already proven a great ...
Siege Spots – Battle Chef Brigade Review

Siege Spots – Battle Chef Bri

Rev up those fryers! Sharpen your daggers! Battle Chef Brigade is here! With a combination of side-scrolling action, match-three puzzles, and Iron Chef cooking, Battle Chef Brigade is a new ...
Kana’s Korner – Interview with Asymmetric Publications

Kana’s Korner – Intervi

Howdy folks. We got Zack Johnson and Kevin Simmons of Asymmetric Publications to come visit our homestead. You might better know these partners as Jick and Hotstuff from ...
Kana’s Korner – Interview with Ian James Corlett

Kana’s Korner – Intervi

We got Ian James Corlett, a.k.a. Chef Remy Bones of Vampirina. Aren't you amazed we got such a big star?

Game Sho — Quest for Infamy

Posted on Jul 20 2014
Game Sho — Quest for Infamy
I had never really played an adventure game before. I'm fairly young, so that genre had fallen out of the mainstream before I ever got the chance to play them. So, with no prior experience, I dove into Quest for Infamy.

Game Sho – Ridiculous Mobile Story

Posted on Dec 22 2013
Game Sho – Ridiculous Mobile Story
I recently bought two games and spent hours on end playing them. The two games were Game Dev Story and Ridiculous Fishing. These two games are entirely different games.

Game Sho – 2D Or Not 2D

Posted on Sep 02 2013
Game Sho – 2D Or Not 2D
On the 28th, there was a curious announcement from Nintendo. The Wii U Deluxe bundle is dropping to $299.99, and there is a new handheld making its debut. The 2DS made a rather large splash on the internet, to say the least.

Game Sho – State Of Gaming

Posted on Jul 22 2013
Game Sho – State Of Gaming
Video games have come a long way. From 2D or vector graphics and only a few sprites on-screen to thousands of polygons and near realistic gameplay. When I had a Nintendo 64, I just needed to plug-in one of my four or five cartridges into the slot on top and play. Currently, it's not that different.

Game Sho – Free To Play Is The Future

Posted on May 27 2013
Game Sho – Free To Play Is The Future
Back then, games were worth much more than just a pretty penny. Now, we complain about how expensive games are priced at 60 dollars. With the indie scene and the wealth of good games for under 20 bucks on XBLA and PlayStation Network, tons of great games under two dollars in the iOS app store, and companies going bankrupt even when they’re selling millions of games, it’s easy to wonder what the value of a game really is.

Game Sho — What? Story In Video Games?

Posted on Mar 04 2013
Game Sho — What? Story In Video Games?
Video games can do so many great things when it comes to creating an experience. The amazing thing about video games that most other mediums don't have is the sheer interactivity of it.

Game Sho — Pajama Princess And Story In Mobile Games

Posted on Feb 04 2013
Game Sho — Pajama Princess And Story In Mobile Games
Princess Pajama presents itself as something much like a tower defense in the same vein as Cartoon Wars, where you fight off hordes of monsters trying to get to the other side to take down their base while trying to defend your own. Not really what you would think the game to be right?

Game Sho – Undo The End & Mobile Games

Posted on Dec 10 2012
Game Sho – Undo The End & Mobile Games
Let's see here, so Kana---the only one who voted mind you---picked out Undo The End for the free indie. Honestly, I don't really like it. It has a unique game mechanic that might be cool, but it doesn't really deliver.

Game Sho – Fez And Bitejacker

Posted on Nov 26 2012
Game Sho – Fez And Bitejacker
I remember giving Fez a mention in my first article here, but I didn't give it that much detail as I wasn't focusing on it.

Game Sho – Ludum Dare & Katawa Shoujo

Posted on Nov 12 2012
Game Sho – Ludum Dare & Katawa Shoujo
Ludum Dare, a contest to create a game within 48 hours. This is a great event for people who want to make their first game because it sets a specific 48 hour goal that people can focus on very hard without a worry for bugs. In the end, a game can win on coolness, fun, graphics, audio, humor, mood, theme, and innovation.