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05-10-2010, 01:05 PM | #1 |
Doesn't give a hoot
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Klonoa
Anyone else remember Namco's Playstation platformer, Klonoa: Door to the Phantomile, or it's PS2 sequel Klonoa 2: Lunatea's Veil? I know the first Klonoa got redone for the Wii, so I'm sure it'll ring some kind of a bell, although I'm not sure how many people have ever played it. Admittedly the Wii version's cutscenes somehow managed to look worse than the original PSX release.
In any case, I was just thinking back to what a great twist end both games had and was wondering if anyone else remembers any games with a genuine twist end. I don't mean just the predictable subversion of the obvious cliches either; I mean a truly out of blue/left field/thin air, no one saw it coming, kind of plot twist. As a kid, the first Klonoa game really did just leave me confused and depressed when I first finished it and to this day the final cut-scene still manages to be gut-wrenching. |
05-10-2010, 02:02 PM | #2 |
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Re: What a Tweest!
I've never heard of that game, what did it play like?
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05-10-2010, 02:18 PM | #3 |
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Re: What a Tweest!
Yeah I heard about this game but I never got a chance to play it though T~T
Its similar to the Sonic's games in 3D..... I give it a try :p |
05-11-2010, 12:14 PM | #4 |
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Re: What a Tweest!
It was a cute 2D platformer and is really pretty basic. One button jumps the other button shoots "wind bullets" from a magic ring. Klonoa can jump, and then hold jump while in the air to flap his adorable ears and hover for a few seconds. The wind bullets inflate his enemies and let him hold them over head, hitting the wind bullet button again throws a held enemy. Certain enemies are too big to carry and just inflate where they are and can be walked upon, or hit with another thrown enemy to destroy. When jumping with an enemy in hand Klonoa can throw the enemy downwards to double jump. There are also a few enemies with special effects, like a propeller enemy that when inflated and held lifts you upwards.
Oh and a part of what made the game special when it first came out was that Klonoa could interact with the foreground and backgrounds by throwing enemies towards or away from the screen. Things like triggers would be hidden in the background, or the 3D maps would have a later part of the level visible in the background with enemies jumping forward into the player's layer of animation. But aside from being a fun, and back in the day fairly unique platformer, the story blew me away as a kid. Not to ruin things, but... Also it looks like this has just been designated a Klonoa general thread. But I do still want to know if anyone has any games that they think really pulled a slick one over on its players. Last edited by Tyto; 05-11-2010 at 12:26 PM. |
07-04-2010, 03:50 AM | #5 |
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Re: Klonoa
I have played the remake of Klonoa on the Wii and I've beaten Lunatea's Veil. Both are awesome platformers, although they aren't very difficult.
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