Re: Bayonetta
Quote:
Originally Posted by Kibs
Am I the only person who hasn't had that much trouble with the game?
It really just comes down to separating enemies, knowing the timing for their attacks and dodging.
I did play the PS3 demo, and at half the framerate it actually was harder, not to mention it felt slow and jumpy. So I guess that might come into play.
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umm... well, the normal run of the mill angels and most enemies are pushovers, but there are some ridiculous enemies, like the claw guys for example... they dont really flinch, plus they combo hit you... the moment you get caught in their combo, which actually is much harder to predict when they hit, compared to most other enemies, you loose maybe 1/3 to 1/2+ of a full health bar. usually im like "ef this, super yellow pop time" when i meet those kinds of enemies. but then... i only have so many of those pops... >_>
fave combo: katana + lightning claws
PPKKK or PPPKK or if you are in a hurry and dont care about your combo grade, PKP
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Last edited by Elc1247; 02-14-2010 at 06:48 AM.
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