Re: Star Ocean: The Last Hope
I enjoyed the combat system pretty thoroughly, though. It would have been awesome if more enemies could blindside counter, but then again, I haven't played in the two harder unlockable difficulties. Now, if they could keep hold of this system and carry it over to another installment, that should allow them to spend more time on making the storyline passable. I mean, Tri-Ace obviously has the capability to put out a good story.
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