Thread: [Multi] Star Ocean: The Last Hope
View Single Post
Old 02-14-2010, 08:44 PM   #17
Kibs

Fanatic
 
Kibs's Avatar
 
Join Date: Nov 2009
Location: Ellenton, FL
Posts: 9,187

Rep Power: 667
Kibs is OVER NINE THOUSAAAAAAAAAAAND! Kibs is OVER NINE THOUSAAAAAAAAAAAND! Kibs is OVER NINE THOUSAAAAAAAAAAAND! Kibs is OVER NINE THOUSAAAAAAAAAAAND! Kibs is OVER NINE THOUSAAAAAAAAAAAND! Kibs is OVER NINE THOUSAAAAAAAAAAAND! Kibs is OVER NINE THOUSAAAAAAAAAAAND! Kibs is OVER NINE THOUSAAAAAAAAAAAND! Kibs is OVER NINE THOUSAAAAAAAAAAAND! Kibs is OVER NINE THOUSAAAAAAAAAAAND! Kibs is OVER NINE THOUSAAAAAAAAAAAND! Kibs is OVER NINE THOUSAAAAAAAAAAAND! Kibs is OVER NINE THOUSAAAAAAAAAAAND! Kibs is OVER NINE THOUSAAAAAAAAAAAND! Kibs is OVER NINE THOUSAAAAAAAAAAAND!
Re: Star Ocean: The Last Hope

My main complaint about the game from the very beginning was the textures, everything was too damn busy and it was hard to tell what was going on or see where anything was.

Not every surface in a game needs to have complex patterns.
______________________


Kibs is offline   Reply With Quote