Re: Final Fantasy XIII
sigh... you still have no valid point, i have told you before, to try to stay on subject, that it is over, but no, you must bring it up again, if thats not trolling... well, then you have an odd definition of such a thing.
but when it comes to linearity, i believe the general consensus is the lack of an ability to do any exploring, you are given a hallway to run through, theres no big dungeons that you trek through every nook and cranny to find extra items and possibly uncover a side story of sorts. what is usually referred to as the notion of linearity in video games is the inability to have any freedom to explore. as an example, you cant really explore in platform games usually, IE sonic, old mario games, crash bandicoot, uncharted, etc. nor in most generic FPS games either IE call of duty.
another note there are DnD type games in video games, one recent example is Dragon Age, you cant say that there are no "non-linear" rpgs because the game developer is technically the "dungeon master", its like playing with a dungeon master that already has the entire game made up in his mind, all the areas and key events, and there is random chance in most rpgs, instead of rolling dice manually, you use a random number generator, most "RPG" games are in a sense, DnD, just how close it is to the "oldschool" DnD with paper and dice, depends on the game >_> by your definition, the only kinds of games that would come even close to a "non-linear" game are open sandbox games like Elder Scrolls and the like, but even those would be considered linear to your standards because things are already decided for you, the game has a definite end and you are limited as to what you can do in the world. linearity has different standards when it comes to video games depending on the kind of game it is.
i could go on, but i would be wasting my time, its only going to get worse. must you try to discredit my opinions at every turn and try to provoke me? seems like you are a pretty unfriendly lot when it comes to others stating their thoughts.
sigh... i think ill go ignore the forum for a while, i thought i could pop in every once in a while and throw in my two cents and join in the fun, instead i get in a petty squabble.
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