Thread: [Multi] Final Fantasy XIII
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Old 03-09-2010, 04:43 AM   #63
Oni
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Re: Final Fantasy XIII

Quote:
Originally Posted by Elc1247 View Post
sigh... im surprised you dont consider "trolling" an action you can do in real life >_> i was correcting myself if you havent noticed... my memory likes to be hazy on things i dont use on a daily basis and saw quite a while ago.

Uncharted shouldnt be compared to FF in general when it comes to linearity... since Uncharted is a platforming game (naughty dog is known for them, IE Crash Bandicoot) the game was built with the expectation that it was going to be linear... you usually dont expect RPGs in general to be super linear.

i agree that it was very frustrating to see what Square has done to FF13 from the development standpoint, they started it as a PS2 project, but never really changed everything to accommodate the full power of the current gen systems. if they pulled a MGS4, than it would have turned out much differently and more synonymously accepted as an amazing game, at least, i would think it would be. MGS4 started as a PS2 project, but was moved to the PS3 and they took full advantage of the hardware, and, well... it looks like a real life movie at times... except you have control over the characters. you would expect that Square, with its deep pockets and experienced teams, would have been able to release something that would be taken as well as MGS4... but alas, they have been dropping in the overall quality of their final fantasy games... just look at FF12... the combat was pretty fun and the graphics were great for a PS2 game... but the rest of it was pretty shoddy... what happened to a great story where all the "main characters" have a key role or at least SOME respectable role in it? *cough* vaan and penelo *cough* i have to agree... square should probably sell FF off to someone, preferably someone that will make something epic out of it.
No, I was saying that claiming someone to be trolling during an argument isn't valid. It's a way of getting out of trying to disprove someone, because you lack the resources to do so.

And why don't you expect RPGs to be linear? They are Role Playing Games (on a console, you can't bring up DnD at all. In a console RPG, the dice have already been rolled for you. Your destination, goal, final stand point and ending are pretty much already decided. There is no Game Master), after all. If I remember correctly, every Final Fantasy has been pretty linear. The side quests have little to do with the actual plot, and are often just things like "collect that" or "defeat this". Hell, even the Disgaea series, a TRPG series, is extremely linear. Item Worlds don't really count as side stories, and the games only go off on a tangent after end game, as is with RPGs in general. The ending will most likely change due to how much effort you put in, though, but that's based purely on level, not decisions.

Well, you have to learn the PS3's hardware and then change your understanding to better fit that console's capabilities. Maybe the studio didn't have nearly enough funding? Either that, or is was too late in the project. Keeping the PS2's limits on the game would have most likely worked out better than trying to change it, but failing half way.

JRPGs haven't been doing too well these days, it seems.
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Last edited by Oni; 03-09-2010 at 04:45 AM.
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